Aim Assist
- Hardware-driven aim assist with adjustable smoothing (0 = instant, 100 = slow)
- Configurable FOV in degrees
- Reaction-time delay before locking a new target (0–500 ms)
- Dual aim keys, each Hold / Toggle / Always
FOV Anchor
- Center mode for first-person crosshair aiming
- Cursor mode for third-person / cursor-aim Unturned titles (FOV follows the mouse pointer)
Target Priority
- Players
- Zombie
Bone Selection
- Full bone targeting
- Grouped mode (Head / Torso / Arms / Legs) or Single per-bone mode
- Per-region hit radius (head / torso / limbs)
Checks & Overlays
- Team check (skip teammates / trusted)
- FOV circle overlay
- Bone-radius visualizer
- Standalone triggerbot (works without aimbot)
- Configurable FOV radius (degrees) around the aim point
- Bone whitelist for "on-target" (grouped or per-bone)
- Burst control: hold duration + cooldown between shots
- Aim-assist-only mode (steer toward target, never auto-click)
- Optional built-in aim mode with its own FOV, smoothing, and reaction delay
- Pre-fire delay (ms)
- Team check
Boxes
- Full, Cornered (adjustable corner length), and Filled (adjustable fill alpha) styles
- Adjustable box thickness
Skeleton
- Full skeleton rendering with adjustable thickness
Head Dot - head-position indicator
Health Bar
- Health-color mode (green → red)
- Gradient mode (custom top/bottom colors)
- Custom fixed color
Player Info
- Name with adjustable font size
- Distance with adjustable font size
Snap Lines
- Origin selectable: screen bottom, crosshair, or screen top
Offscreen Tracking
- Directional arrows toward off-screen / behind-camera players
- Adjustable arrow size and radius
Separate Enemy / Teammate Sections
- Fully independent settings and colors per section
- Global max-distance gate across all ESP
- Hide-dead-players toggle
- Live in-menu preview panel
- Box, skeleton (adjustable thickness), and head dot
- Name / type tag, distance, and health bar
- Tracers from screen edge to zombie
- Offscreen directional arrows (size + radius)
- Per-type visibility: Normal, Mega, Crawler, Sprinter, Flanker, Burner, Acid, Boss
- Distinct colors for Normal / Mega / Boss classes
- Adjustable text size, max distance
- Live in-menu preview panel
- Name, distance, and rarity-colored dots/text
- 3 category filters: Weapons, Clothing, Items
- Adjustable text and dot size, max distance
- Toggle hotkey
Loot Configuration Browser
- Full item catalog: bundled vanilla seed + items detected in-world + crowd-sourced from the shared API
- Search by name with rarity / source / category filters
- 4 preset "loadouts" - each a whitelist with its own hotkey, switchable live in-game
- Per-item hide list and bulk Add/Remove-all-shown
- Custom-server items auto-shared so everyone's catalog grows
- Square or circle, adjustable size and screen position
- Rotate-with-view and adjustable zoom range
- Players (facing arrows or dots), zombies (type-colored), and loot (rarity-colored)
- Tracer lines (full / dashed / dotted)
- Bundled per-map charts with opacity control
- Fully customizable colors and dot sizes
- Zombies
- Loot
- Browser-based 120 fps radar
- Local LAN or public Cloudflared tunnel (your IP stays hidden)
- Password protection and auto-start option
- Full player, zombie, and loot tracking with map charts
- All official maps and multi-level support
- Persistent friends list + volatile per-session trust list
- Tag a player by aiming at them and pressing the trust key
- Trusted players are treated as teammates (excluded from enemy ESP & aimbot)
- Works across every input source (main PC, gaming PC, MAKCU / KMBox / Ferrum / Arduino passthrough)
- FPS counter and DMA latency display, positionable to any of 4 corners
- Overlay FPS limiter and DMA poll-rate limiter (Hz)
- Mask Mouse4 / Mouse5 from the OS to prevent passthrough
- Cross-PC menu toggle hotkey (polls 2nd PC, gaming PC, and KMBox monitor stream)
- MAKCU
- KMBox Net
- KMBox B Pro
- Ferrum
- Arduino
- Save / load named configs, save-as-new, overwrite, and delete
- Default config protection
- Active config indicator